Latest News

New Update: NoLimits 2.6 Released

The long-awaited hybrid coaster update has finally arrived. We released the new 2.6 update on the day of the 6th anniversary of NoLimits 2. It is free for all customers of the full version of NoLimits 2.

Screenshot Update 2.6 (1/3) Screenshot Update 2.6 (2/3) Screenshot Update 2.6 (3/3)

The new hybrid coaster comes in two variations. One normal version and one LSM launch version with headrests. There is now a total of 43 different coaster styles included in the software. The new wooden support generator was completelly rewritten to fit the new hybrid styles. It gives great results for inline twist inversions out-of-the-box, and only in rare cases manual adjustments are required. There are more new features and optimizations included. Here is a shortened list of the update change log:

  • New coaster style: Hybrid Coaster (standard)
  • New coaster style: Hybrid Coaster (launched)
  • Two new parks demonstrating the new coaster styles
  • Completely rewritten Wooden Support Generator
    • Automatic supporting of inline twist inversions
    • Automatic wide supporting for heavily banked tracks
    • Special patterns for new hybrid coasters
    • Normal patterns for standard wooden coasters
    • Generates bolts and nuts
  • Rectangular steel beams can be without paint
  • New MSAA anti-aliasing option
  • Improved Shadows
  • Improved loading times of parks

[The NL Dev Team]


Merry Christmas

The dev team wishes a Merry Christmas to all our customers. A new update is coming soon. We will try to release it on the day of the 6th anniversary of NoLimits 2. It will feature a long awaited new coaster style, called the hybrid coaster. We are very proud to show you some screenshots for the first time. I hope you enjoy the result of our work.

Screenshot Christmas 2019 (1/3) Screenshot Christmas 2019 (2/3) Screenshot Christmas 2019 (3/3)

The screenshots show Trevor Stacy's (RideWarriorNation) and Lukas Mohrbacher's (Bear) SAGE park. We are happy to include this park into the new update. The new coaster style will come with an improved wooden support generator which now allows to create proper supports for heartline twists and similar inversions. It will also work with standard wooden coasters. For the screenshots above, no additional manual tweaking was done. All supports directly came out of the support generator. The update will contain a couple of other new features, too, such as improved anti-aliasing options and optimizations. We hope you have some relaxed holidays.

[The NL Dev Team]


New Update Released. NoLimits 2 Available for Mac now!

We are proud to have released a new update for NoLimits 2 with cool new features and all new Mac compatibility.


Here is a list of the most important changes...

Mac version is now available

NL2 now fully supports the Mac. It is a native port for macOS using OpenGL 3.3/4.1. It is available on Steam. Please make sure to check the requirements before purchasing. We recommend a fast graphics card such as a discrete Radeon or GeForce solution, especially when running high resolutions on Retina displays. On older and slower Macs, it might make sense to use fullscreen mode with a lower resolution.

New Tilt Track Element

  • Easy to use, works just like a transfer track
  • Timing and tilt angles can be customized
  • Works for all coaster styles

New Scenery Objects

  • New set of gray rocks and stones
  • New set of brown rocks and stones
  • New wind power plants
  • New high performance forest objects for backgrounds
  • New high performance pine tree

New Parks

  • Tilt Coaster Park demonstrating the new tilt element
  • Rock-it Man Park demonstrating the new scenery objects
  • Both new parks are fully optimized for VR

Many internal optimizations

  • Better utilization of CPU cores for higher framerates
  • Special optimizations for CPUs with many cores (Ryzen)
  • Lower latency frame times for better VR experiences
  • Higher scripting performance

[The NL Dev Team]

New Update Released

Main new features and changes:

  • New borderless window mode
  • More optimizations for multi-core CPUs (around 4% higher framerates)
  • Faster loading of DAE files
  • Improved block system scripting
  • Various bug fixes and improvements

[The NL Dev Team]

New Update: NoLimits 2.5 Released

We are proud to have released the new major update for NoLimits 2 with lots of new features.


Here is a list of the most important changes

New Deferred Shading Renderer

This new renderer allows much higher framerates when having lots of light sources and is optimized for medium to high end graphics cards. Here are some of the key features of the new engine:

Improved Light Source Rendering

  • Engine scales much better with high number of light sources
  • Scales much better with high end graphics cards by reducing driver load (less draw calls)
  • Even light sources that are very far away will be rendered
  • Improved computation using linear color space for more realistic visuals

New Graphics Effects

  • Custom implementation of Screen-space Ambient Occlusion (SSAO) greatly improving visuals
  • Bloom effect
  • Sun shafts effect
  • High Dynamic Range lighting with adaptive iris effect (works great together with bloom effect)
  • New underwater caustics effect

Smarter Engine

  • New automatic occlusion detection system (manual occluders are rarely needed anymore)
  • Improved light shafts with higher quality and performance (allows much cooler light effects, such as lasers)
  • SMAA anti-aliasing (Copyright (C) 2011 by Jorge Jimenez, Jose I. Echevarria, Tiago Sousa, Belen Masia, Fernando Navarro and Diego Gutierrez.) for best trade-off between performance and quality

New Park Objects

  • New park lamp set (over 20 new scene objects)
  • New fence set (over 13 new fence types, each coming with multiple variations)
  • New bench set (over 15 new scene objects)
  • New trash can set (5 new scene objects)
  • High Definition foliage set (10 new scene objects)

Improved Sound Effects

  • Various coaster styles have received brake sound updates
  • Moveable magnetic brakes sound added
  • Gate sound added

[The NL Dev Team]